The structure t_hit stores a linked list of ray-shape intersections' values. More...
#include <shapes.h>
Data Fields | |
double | t |
t_shape * | object |
t_hit * | next |
The structure t_hit stores a linked list of ray-shape intersections' values.
t | Stores the distance between the origin of the ray and the point of intersection. |
object | Stores information about the shape that is being intersected. |
next | Stores the next intersection value of one ray casting, if any. |