The struct of type t_uv_image represents an image used for texturing another image. More...
#include <patterns.h>
Data Fields | |
void * | mlx_ptr |
void * | win_ptr |
void * | img_ptr |
char * | addr |
int | bpp |
int | line_len |
int | endian |
int | width |
int | height |
The struct of type t_uv_image represents an image used for texturing another image.
The t_uv_image structure contains the necessary fields for storing image data and relevant information used for texturing operations. It is used to define an image that can be applied as a texture on another image or rendered onto a canvas.
mlx_ptr | A pointer to a connection with the Xserver. |
win_ptr | A pointer to a window created with MLX (MinilibX). |
img_ptr | A pointer to an image created with MLX (MinilibX). |
addr | A pointer to the image data, indicating how to write data on pixels of the image. |
bpp | The bits per pixel value of the image. |
line_len | The line length value of the image. |
endian | The endianness order of the image. |
width | The width of the image in pixels. |
height | The height of the image in pixels. |